Adept

The  Adept  is the ultimate biotic, able to affect the physical world with the power of the mind. Adepts are durable and powerful manipulators of mass effect fields; they can use biotics to violently manipulate objects in the environment, including nearby enemy targets. Their focus is on disabling and debuffing enemies while dealing massive amounts of damage.

Adepts possess all biotic abilities, but can only equip light armor, and may only gain specialist training with pistols. They also possess no tech skills. Biotic powers focus on manipulation of dark energy with Singularity, Lift and Throw. They can weaken foes with Warp and protect themselves with Barrier.

The Adept class talent reduces recharge time for biotic talents and increases biotic protection.

Armor Proficiency: None

Weapon Proficiency: Simple Weapons

Bonus Feats:
At Level One: Light Armor Proficiency, Weapon Proficiency: Light Pistol, Weapon Proficiency: Heavy Pistol (Requires Light Pistol), Dodge, Iron Will, Focused, Alertness, Defensive Martial Arts, Attentive

At Level Six: Sub-machine gun proficiency, Double Tap, Elusive Target,