Biotic Feats

Wild Talent

Benefit: Select one 0-level Biotic power. The character can manifest this power up to three times in a 24-hour period. There is no power point cost for using this power. For effects that depends on User Level, use the character's User Level if they posses any levels in a Biotic-able class. If not, use 1.

Mental Penetration

Your biotics are especially potent, breaking through mental resistances more readily than normal.

Benefit: You gain a +2 bonus on user level checks (1d20 + user level) to beat a creature’s Biotic resistance.

Bonus Biotic Resistance:

Benefit: Increase BR by 1.

Requirements: Wis 12, Iron Will

Biotic Focus

Benefit: Add +1 die of damage to all Biotic Powers and Abilities.

Requirements: Level 2

Greater Mental Penetration

Your biotics are especially potent, breaking through mental resistances more readily than normal.

Benefit: You gain a +4 bonus on user level checks (1d20 + user level) to beat a creature’s Biotic resistance .This overlaps (does not stack) with the bonus from Mental Penetration.

Greater Biotic Focus

Benefit: Increase Biotic Focus bonus damage to +2 die of damage.

Requirements: biotic focus, level 4

Fast Biotics:

Benefit: Once per day, you may use a Biotic Power as a free action.

Requirements: Wisdom 16